#ifndef SCENE2D_H
#define SCENE2D_H
#include "treegen.h"
#include "treedraw.h"
#include "shadow2d.h"
#include "artistic.h"
#include "spacecol2d.h"
#include "treegen2d.h"

class Artistic;
class SpaceCol2D;
class Scene2D
{
public:
    Scene2D();
    Scene2D(Artistic  * wg);
    ~Scene2D();
    void draw();
    SpaceCol2D * spaceColTree;
    TreeDraw *drawer;
    TreeGen2D *tree0;



private:
    Shadow2D *shadowGrid;

};

#endif // SCENE2D_H
